Saloon Python 3 Client

This is the root of you AI. Stay out of the joueur/ folder, it does most of the heavy lifting to play on our game servers. Your AI, and the game objects it manipulates are all in games/saloon/, with your very own AI living in games/saloon/ai.py for you to make smarter.

How to Run

This client has been tested and confirmed to work on the Campus rc##xcs213 Linux machines, but it can work on your own Windows/Linux/Mac machines if you desire.

Linux

./testRun MyOwnGameSession

For Linux, a recent version of python3 should work. It has been tested on 3.4.3 extensively, but should work with >= 3.2. The normal ‘python’ usually refers to Python 2.7.X, so make sure you have the python3 installed.

Windows

On Windows you’ll need some version of Python 3. As with the Linux version, 3.4.3 worked fine. Install that and ensure that python is set up in your Environmental Variables as ‘python3’, then

python3 main.py Saloon -s r99acm.device.mst.edu -r MyOwnGameSession

Make

There is a Makefile provided, but it is empty as python is an interpreted language. If you want to add make steps feel free to, but you may want to check with an Arena dev to ensure the Arena has the packages you need to use in make.

Other Notes

It is possible that on your Missouri S&T S-Drive this client will not run properly. This is not a fault with the client, but rather the school’s S-Drive implementation changing some file permissions during run time. We cannot control this. Instead, we recommend cloning your repo outside the S-Drive and use an SCP program like WinSCP to edit the files in Windows using whatever IDE you want if you want to code in Windows, but compile in Linux.

The only file you should ever modify to create your AI is the ai.py file. All the other files are needed for the game to work. In addition, you should never be creating your own instances of the Game’s classes, nor should you ever try to modify their variables. Instead, treat the Game and its members as a read only structure that represents the game state on the game server. You interact with it by calling the game functions.

Classes

These are all the classes you will interact with to built your AI.